From David_Caldwell@indigita.com Sun, 5 Mar 2000 23:04:44 -0800 Date: Sun, 5 Mar 2000 23:04:44 -0800 From: David Caldwell David_Caldwell@indigita.com Subject: [MacGLQuake Announce] Version 0.5 Version 0.5: - I added command-line support (through the application file's finder comment). This means you can finally run mods! I haven't decided if this is the best way to implement the command-line. I implemented it this way because I thought it would be cooler than having to hit command or option while the App launched. The good part is that you can make multiple copies of the App and each one can have a different command line. The downside is they have to be copies -- They can't be aliases. If any developers out there know how to figure out if your app was launched from an alias please let me know! It would be very cool if that were possible. - GLQuake now has network support! I used Matthias Neeracher's wonderful GUSI library. Besides writing the GUSI library he does other great stuff like MacPerl so send him a CD (see below for details). If you are building GLQuake from source, you need to download GUSI 2.0.4 either from Matthias' site or from my server. If you are using CodeWarrior Pro 4 (like me) then you will need special versions of the libraries. You can get them from his site or from my server. Put the "GUSI_204" directory right in the winquake folder. If you are just running the executables then you don't need any of that stuff. - I fixed mouse sensitivity (it was way too high in the last release). - I also added a README file that goes along with the executables. Downloads: Version 0.5 source code patch Changed files only -- you need to download version 0.0 (or the pristine sources) then copy these files into the "WinQuake" folder). This does not include binary executables: Version 0.5 executables only. This includes no source code: GUSI Library: Buy Matthias a CD! (I like this idea!) Porkrind.org GUSI Library mirror: Main GLQuake for macintosh page: -David From david@indigita.com Mon, 06 Mar 2000 12:06:33 -0800 Date: Mon, 06 Mar 2000 12:06:33 -0800 From: David Caldwell david@indigita.com Subject: [MacGLQuake Announce] Workaround for Bug in 0.5 Sorry to bother everyone with this, but a major bug in Mac GLQuake 0.5 slipped past me. The symptom is that GLQuake won't start. The work-around is to "Get info" on the GLQuake application in the finder, and put something in the comment. Then close the info. Now "Get info" again and delete everything in the comment field. GLQuake should now launch. Major thanks to Phil Hilton who sent this in (with the work-around)! I will fix this in the next release. I will try to get this fix on the web site soon... -David From David_Caldwell@indigita.com Wed, 8 Mar 2000 00:35:36 -0800 Date: Wed, 8 Mar 2000 00:35:36 -0800 From: David Caldwell David_Caldwell@indigita.com Subject: [MacGLQuake Announce] Version 0.5.1 Version 0.5.1: - Fixed bug that caused quake to not start up when there was no finder comment in the desktop file. If you've ever edited the finder comment, it exists in the catalog, even if its blank. - Fixed bug that caused quake to crash when tcp/ip was not enabled. - Fixed mouse sensitivity-Well, the fix made it into the binaries this time. Downloads: Version 0.5.1 source code patch Changed files only -- you need to download version 0.5 then copy these files into the "WinQuake" folder). This does not include binary executables: or: Version 0.5.1 executables only. This includes no source code: or: GUSI Library: Buy Matthias a CD! (I like this idea!) Porkrind.org GUSI Library mirror: Main GLQuake for macintosh page: -David From David_Caldwell@indigita.com Mon, 20 Mar 2000 02:48:34 -0800 Date: Mon, 20 Mar 2000 02:48:34 -0800 From: David Caldwell David_Caldwell@indigita.com Subject: [MacGLQuake Announce] Version 0.6 New in version 0.6: QuakeWorld is ported! Resolutions are switchable using command line. I added an alternative way of setting the command line. I put in Multitexture support (I'm not quite sure what it does though, aside from killing the framerate!). Detail: - QuakeWorld! - Made resolutions switchable on startup via command line. Use the "-width", "-height", and "-bpp" command line options. - You can make Quake run in a window with the "-window" option. - Added command line file support. Command Line files are 'TEXT' files. They override the finder comment command line. See the README for more detail. - In the source code world, I rearranged the files because of QuakeWorld support. Consequently this release is not available as a patch (you have to get the whole source code). - Added multitexture support. Use the "-mtex" command line option. I'm not sure what multitexture buys you (I didn't notice any display quality differences), but it sure seems to slow the framerate down. - New icons from Virus. Downloads: Version 0.6 full source code tree: iTools (very fast): Indigita FTP Server: Version 0.6 executables only. This includes no source code: iTools (very fast): Indigita FTP Server: GUSI Library: Buy Matthias a CD! (I like this idea!) Porkrind.org GUSI Library mirror: OpenGL: Main GLQuake for macintosh page: -David