[MacGLQuake Announce] Workaround for Bug in 0.5
David Caldwell
david@indigita.com
Mon, 06 Mar 2000 12:06:33 -0800
Sorry to bother everyone with this, but a major bug in Mac GLQuake 0.5
slipped past me. The symptom is that GLQuake won't start. The work-around
is to "Get info" on the GLQuake application in the finder, and put
something in the comment. Then close the info. Now "Get info" again and
delete everything in the comment field. GLQuake should now launch. Major
thanks to Phil Hilton who sent this in (with the work-around)!
I will fix this in the next release. I will try to get this fix on the
web site soon...
-David