[MacGLQuake Announce] Workaround for Bug in 0.5

David Caldwell david@indigita.com
Mon, 06 Mar 2000 12:06:33 -0800


   Sorry to bother everyone with this, but a major bug in Mac GLQuake 0.5 
slipped past me. The symptom is that GLQuake won't start. The work-around 
is to "Get info" on the GLQuake application in the finder, and put 
something in the comment. Then close the info. Now "Get info" again and 
delete everything in the comment field. GLQuake should now launch. Major 
thanks to Phil Hilton who sent this in (with the work-around)!
   I will fix this in the next release. I will try to get this fix on the 
web site soon...
-David