[MacGLQuake] Partition Bug Report - Workaround
giles williams
giles@otranto.demon.co.uk
Mon, 7 Aug 2000 15:41:03 +0100
Remember I said I couldn't get the current build to work on my G4 AGP.
GLQuake was reporting 'no GL renderers found'.
As ever, that weren't the problem.
Copying the OpenGL extensions to the Quake folder didn't help either
Now, I run Quake off of a different partition on my HD, *not* the
system partition, just on the off-chance I copied it to my system
partition - bingo.
*Now* I'll go look in the source files for where to correct this...
Giles.
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