[MacGLQuake] Input Sprocket and Draw sprocket initialization
order in GLQuake
David Caldwell
David_Caldwell@indigita.com
Sun, 23 Jan 2000 23:16:11 -0800
At 4:24 AM -0800 1/23/00, Avelino Santa Ana Jr. wrote:
>One thing I noticed with the inclusion of InputSprockets is that on multi
>monitor setups the cursor disappears before you can select which monitor you
>want, so I propose that in host.c Host_Init() the IN_INIT() call be placed
>AFTER the VID_Init() call. I have done this in testing and I am once again
>able to see the cursor until the monitor is selected.
I'll get that into the next release... I've gotten reports of that
from a couple people, but I don't have 2 monitors to test with....
-David