[MacGLQuake] Trouble compiling MacGlQuake 0.5
Avelino Santa Ana Jr.
a2daj@home.com
Mon, 06 Mar 2000 09:24:31 -0800
I've tried a to compile the latest version of few times The trouble appears
to be with the glquake.h file. The first two errors (out of 500+ GL errors)
I get are:
Error : the file 'GL/gl.h' cannot be opened
glquake.h line 32 #include <GL/gl.h>
Error : the file 'GL/glu.h' cannot be opened
glquake.h line 33 #include <GL/glu.h>
I have all the compiler settings the same as my 0.4 project (which compiles
fine). All access paths are identical. I'm using CW pro 5, OpenGL SDK, and
the latest Game Sprockets SDK.