[MacGLQuake] Trouble compiling MacGlQuake 0.5
Jeffery Walker
Jeffery.Walker@Oberlin.edu
Mon, 6 Mar 2000 19:17:06 -0500
>I've tried a to compile the latest version of few times The trouble appears
>to be with the glquake.h file. The first two errors (out of 500+ GL errors)
>I get are:
>
>Error : the file 'GL/gl.h' cannot be opened
>glquake.h line 32 #include <GL/gl.h>
>
>Error : the file 'GL/glu.h' cannot be opened
>glquake.h line 33 #include <GL/glu.h>
>
>
>I have all the compiler settings the same as my 0.4 project (which compiles
>fine). All access paths are identical. I'm using CW pro 5, OpenGL SDK, and
>the latest Game Sprockets SDK.
In access paths settings panel, try changing the checkmark for "Interpret Dos/Unix paths" in the upper right.
-jeff
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| Jeffery Walker |
| E-mail: jeffery.walker@oberlin.edu |
| http://www.OHinter.net/jeff/ |
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