[MacGLQuake] sourceforge?

David Caldwell david_caldwell@indigita.com
Tue, 9 May 2000 16:43:24 -0700


>On a related note: are there any plans/wishes to merge codebase with 
>existing quake-projetcs? Or maybe there are too many differences?

*I* have no plans. But since the code is out, I kind of expected 
other people to do it... Maybe if it gets so it seems to be working 
without everyone sending me crash reports I might look into it. Is 
anyone else out there compiling this puppy?

>----- Original Message -----
>From: Jean-Pierre Mouilleseaux <jmouille@engin.umich.edu>
>To: <macglquake@porkrind.org>
>Sent: Thursday, May 04, 2000 9:42 PM
>Subject: [MacGLQuake] sourceforge?
>
>
>  > i know that the source for each release is opened, so i was wondering if
>>  there were any plans to move the project to sourceforge or any other
>>  similar development control server? the development of macglquake would
>  > become a little more interactive and the source control via cvs is great.

I hadn't planned to... But that doesn't mean I wont if its a good 
idea. What benefits does sourceforge provide? I could set up an 
anon-cvs server if you think that is needed. I use sourcesafe at home 
(although I admit I haven't been using it for quake), and when I 
played with cvs a while ago it had an inferior interface. But it DID 
have networking support which sourcesafe does not have. And its free.

-David

ps. I killed the list server when I updated sendmail on our server. 
As you can see I've fixed it. But I noticed at least one email that 
bounced because of a misconfiguration. If that was anyone out there, 
just resend the mail--it should work now. Sorry!