[MacGLQuake] More OSX Quake Stuff

phillip wheeler freddret@hotmail.com
Wed, 01 Nov 2000 21:58:25 GMT


How hard would it be to compile the original QuakeED  source from the NeXT 
version? In the readme it says it requires some libraries or something. I 
know MacOS X is very ObjectiveC friendly, and the QuakeED source is 
ObjectiveC.  I've seen screenshots of it in next and it's functionally 
similar to the current QuakeEd4 based editors. I think it would be hip to 
make QuakeED, and have Light, Vis, and QBSP built in. With the modified 
versions out there like tyrlite, QBSP256C, and Vis+, You could make some hip 
stuff .  Yah I'm crazy... but what if...

-Phillip

Not strictly OT, but I'm in the process of looking at compiling the old Q1 
utilities under OSX PB. QCC builds nicely (as a command line tool), but I've 
a little way to go with the others. If anyone wants more details, email me 
directly.

Giles.
--
Giles Williams

...call it evolution in action...

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