[MacGLQuake] Can someone help me get it to compile?

Phillip phillip777@mac.com
Thu, 16 Nov 2000 08:55:01 -0800


They're called universal interfaces (3.3.2 now). Make sure to read the docs
on using in codewarrior.
-phillip

http://developer.apple.com/sdk/index.html

on 11/15/00 6:47 PM, PfhorSlayer (aka Dylan Barrie) at pfhorslayer@mac.com
wrote:

> Where can i get those? Thank you all so much for you help so far!!!
> 
>> You need apple universal headers 3.2..
>> 
>> -Phillip
>> 
>> on 11/15/00 3:06 PM, PfhorSlayer (aka Dylan Barrie) at pfhorslayer@mac.com
>> wrote:
>> 
>>> Ok, now my only problem is this: (BTW, I'm really new to C++, basically my
>>> only experience is with QuakeC)
>>> 
>>> 
>>> Error   : illegal implicit conversion from 'const struct AEDesc *' to
>>> 'struct AEDesc *'
>>> sys_mac.c line 762   err = MyGotRequiredParams(theAppleEvent);
>>> 
>>> 
>>> 
>>> Could someone help?
>>> 
>>> 
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>> 
>> 
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> 
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