[MacGLQuake] Is this list dead or something?

phillip wheeler freddret@hotmail.com
Mon, 25 Sep 2000 22:43:16 GMT


I haven't found a way around it. I went out and got a PC to do levels on. Of 
course someone could just use the Quakeed source to make a good solid Mac 
Quake editor.... eh.

-phillip

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To: macglquake@indigita.com
Subject: [MacGLQuake] Is this list dead or something?
Date: Mon, 25 Sep 2000 16:27:21 -0400
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Just wondering; I haven't gotten any mail from the list for a while.

	Anyway, I have a question.  It's not GLQuake related, but rather
Quiver related.  One of you out there must know the answer.  In short,
where does Quiver store its textures?  Even with less than ten texture
packs loaded, when I switch back to the finder, I get consistent "out of
memory" messages and all my windows close.  Audion stops playing music
after a few minutes, also citing out of memory.  Quitting Quiver and
starting it up again is only a temporary fix.  Is Quiver storing the
textures in the system heap or something?  Does checking/unchecking "cache
textures" in the prefs change anything?  It's just really starting to get
on my nerves because this never used to happen, and its hard to get work
done.


  - Grahf, a.k.a. Owen Greenwood



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